When faced with isolation and immigration, we engage in a type of nocturnal reflection that only occurs during this time. This is the very basis of Assassin’s Creed: Revelations, a presentation of the ending of Ezio’s and Altair’s story in a fantastic counterpoint to Desomd’s continuation. But to understand this, we have to analyze action and gameplay while also surveying the visuals of the ultimate conclusion to this era of the series.
The gameplay has evolved so well within the game design, which is broken down into nice segmented free-running rooms that show the muscles of masterful movement and speed. The combat is sort of the same, but overall, if it isn’t broken, then don’t fix it. Also, a great inclusion to the climbing mechanics is the hook blade, which gives a great rhythmic take on the basic and clunky climbing systems from previous titles. Modern gaming fan, TheEndengineer, believes that the game improves upon its cheesable tactics.
“I will admit it was quite different.” They continue by stating, “It took me almost the entire game to realize they are vulnerable to counter steals which in a way is nice since it makes it not as simplistic as stand there, counter, chain kill.”
A contention of the greatness of the game is its art style which explores settings and assets within those places. This is a great improvement in comparison to the basic lighting filter in Assassin’s Creed to show differentiation between each location. Another big improvement is the art style which moves closer to semi-realism which is also a big improvement to the janky facial animation in the second and brotherhood title. The top commenter of the r/Assassinscreed forum postulates the love of the art style and character design.
“This outfit is still probably one of my favorites. The Turkish Assassin outfit was also great. Revelations had a lot of really nice visuals. Probably why I still consider it in my favorite games.”
Overall, this game is underrated and deserves so much love, and despite its age, it still holds up to this day, and rivals some of the biggest character games, however, there is still the question of how this legacy will continue.